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Pcgen dnd 5e
Pcgen dnd 5e







pcgen dnd 5e

3 levels of Monk, for Extra Attack and Stunning Strike.1 level of Rogue for Expertise and Sneak Attack (you have to change to Short Sword).2 levels of Monk for Ki Points (use a Quarterstaff).If you are not allowed to multiclass, you have to accept the fact that Monks are rather controllers than strikers. Also it is much easier to qualify for a Ranger than for a Warlock multiclass. Additionally it gives you +2 damage with melee weapons (Unarmed Strike is not a melee weapon any more). Two levels of Ranger would give you the Hunter's Mark spell, it can improve your damage output significantly.One level of Warlock would give you the Hex spell, it can improve your damage output significantly.One level of Rogue would give you +1d6 on one of your weapon attacks if you use a Shortsword.Stunning Strike only cares about hits, not damage, so any magical weapon is always better than Unarmed Strike.īasically you should only use Unarmed Strike when you are not allowed to use anything else, like your bonus action. Spear is also very good, does the same damage, and you can even throw it.įrom level 17 your Unarmed Strikes deal more damage than any weapon you could wield, but you can use the same damage die for your Monk weapons, and your weapons can have magical bonuses, while your fists can't. On lower levels your unarmed attacks deal 1d4 damage, so 1d8 from a Quartersaff in two hand is a big improvement. If that doesn't sound interesting to you, then you're in for a very unfun campaign if you stay a monk. The monk is all about helping other people do cool things, not doing cool things yourself. You will very rarely get to do anything that will make you think 'I am a superhero' either in combat or out. A monk (especially an open-palm monk) is never going to be a hero compared to the rest of your party. Now, if you're reading the above paragraph and think 'so I do the work and everyone else gets all the fun of dealing damage? That sounds boring.' then I cannot stress enough that you should stop playing a monk immediately. A stunned enemy is basically a sitting duck for the rest of party, so you can swoop in, stun the big bad, and swoop out unharmed, while your other characters can then lay out massive amounts of damage. One of the most powerful abilities you get is the Stunning Strike, which allows you to stun an enemy on a hit. This can disrupt the enemy tactics, can allow you to go after the squishy casters, can allow you to complete objectives in combat (if you're fighting the bandit leader because you want to steal the Scepter of Plotitude, a monk could steal the scepter and then run away in the middle of combat), and can setup your teammmates to do fun and interesting things. Monks are designed for mobility, and to charge in, attack, and then charge out. They're just not designed to do it, and if you try to be a damage dealer you'll just be disappointed. A monk is never going to be a damage machine. I think the last point is the biggest thing you're missing here. Overall, Monks just don't do that much damage, but they aren't really.

pcgen dnd 5e pcgen dnd 5e

(look up your flurry of blows ability that you can spend your Ki You do much less damage per attack, but you do more attacks overall.Single-die increments (d4->d6->d8->etc) depending on your monk level,Īnd it eventually becomes magical damage). Your unarmed damage will not be a d4 forever (it goes up in.Reading the section about monks in the PHB (it's only a few pages), will answer many of your questions and should give you an idea of what to expect. Your original post shows that you're new to the game (which is fine), but your issues with your class are due mostly to you not understanding the class's purpose and progression.









Pcgen dnd 5e